AI Insights · Timothy · July 2022
Top 5 Train Games in Oceania: Q2 2022 Performance
Discover the performance trends of the top 5 train games in Oceania during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 train games in Oceania on a unified platform showed varied performance trends in terms of downloads, revenue, and active users. This data from Sensor Tower provides a comprehensive overview of the market.
Train Ramp Jumping by BoomBit, Inc. saw a mixed trend in its weekly downloads, peaking at 2.8K in mid-April and dropping to around 1K by the end of June. The weekly revenue showed fluctuations, with the highest revenue of approximately $147 in mid-April. Active users peaked at nearly 4K in early April but declined to around 2.4K by the quarter's end.
Train Station 2: Steam Empire from Pixel Federation Games experienced a steady decline in weekly downloads from 1.7K at the end of March to 729 by the end of June. The weekly revenue also saw a downward trend, with notable peaks of approximately $10.3K in early April and $8.2K in mid-June. Active users decreased from 11.5K at the end of March to 7.5K by the end of June.
Railway Tycoon - Idle Game, published by 肖见 陈, had a declining trend in weekly downloads, starting from 1.5K at the end of March to 526 by the end of June. The weekly revenue showed variability, peaking at around $716 in mid-April and ending the quarter at approximately $431. The active users also saw a decline from 3.6K at the end of March to around 2.4K by the end of June.
Thomas & Friends: Magic Tracks by Budge Studios had relatively stable weekly downloads, hovering around 1K throughout the quarter. The weekly revenue remained steady, with a slight peak of approximately $1.2K at the end of March. Active users were consistent, maintaining around 3K throughout the quarter.
Subway Idle by seven technologies S.L showed a gradual increase in weekly downloads, peaking at 873 by mid-June. The weekly revenue fluctuated slightly, with the highest revenue of around $54 in mid-April. Active users increased steadily from 3.1K at the end of March to 3.7K by the end of June.
For more insights and detailed data, visit Sensor Tower.